Building 3D assets, and accessories for Roblox — from concept to in-game.
// 01 – About
Hey! I'm whixprs - a Roblox developer who creates 3D assets for the platform using Blender and Roblox Studio. I work on accessories, props, and other in-game items.
I focus on clean topology and designs that work well in-game. Whether it's an avatar accessory, a game prop, or an environment piece - I care about the details.
My background in scripting means I understand the Roblox platform inside-out, which helps me build assets that work exactly as intended in-game.
Interested in a custom piece? Reach out and let's talk.
// 02 – Gallery
Gallery updates as new pieces are completed. Check back soon.
// 03 – Tools
// 04 – Process
We discuss your idea - style, category, color palette, references. Scope and price confirmed before any work begins.
Block-out in Blender, topology refinement, UV unwrap, then texturing. WIP previews sent at key stages.
The item is imported into Roblox Studio and tested on an R6 rig to make sure it looks right and sits correctly on the avatar.
Up to 1 round of minor revisions included. Final files delivered upon completion.
// 05 – Contact
Ready to commission a 3D piece? Reach out on Discord or check my Roblox profile.